Seeking the the sunken treasures offered up to the sea, Orlin, Russel, and Nima head onto the seas to find either untouched riches or their doom
Seeking the the sunken treasures offered up to the sea, Orlin, Russel, and Nima head onto the seas to find either untouched riches or their doom
Welcome back to Hits on the Record, tonight our topic is the meteoric success of country singer-songwriter Sundry Charms, and his platinum hit New Town Lane.
How did this relatively unknown skyrocket to the top of not just the country scene, but to the top of the charts of the wider music world, all without connection to, or even long experience in, any of the traditional country, or pop, studios or producers?
Strange as the customs of an isolated village may be, it has not escaped the notice of keen treasure hunters such as yourselves that centuries of offerings and shipwrecks have left a great hoard of untouched riches beneath the waves.
You have heard rumors of a cove there, just visible at low tide. Superstitious villagers avoid it, but
you know better than to believe their tales.
One of the world’s largest corporations has taken a mysterious interest in a west-coast Florida town on the grow; not labor, or even natural resources, but the supernatural.
A team of investigators are sent to “acquire” whatever strange and unexplainable phenomena they can find.
This American Monster is a podcast from This American Dice.
Our first full episode will be released October 21st.
Who?
Legend of the Five Rings produced the amazing sandbox setting Mimura: Village of Promises back in 2001.
Well, we’ve done L5R already, but what if we translated this fantasy feudal Japanese setting to a Wild West setting?
Essentially, what if we Magnificent Sevened this thing?
David and Austin sit down to discuss the NPCs that should inhabit this world.
We played a game, but what did we learn? How can you learn from us to make your games better?
When and where?
Legend of the Five Rings produced the amazing sandbox setting Mimura: Village of Promises back in 2001.
Well, we’ve done L5R already, but what if we translated this fantasy feudal Japanese setting to a Wild West setting?
Essentially, what if we Magnificent Sevened this thing?
David and Austin sit down to discuss when and where this should take place
In this episode, we reflect on the game and what we thought about it
Legend of the Five Rings produced the amazing sandbox setting Mimura: Village of Promises back in 2001.
Well, we’ve done L5R already, but what if we translated this fantasy feudal Japanese setting to a Wild West setting?
Essentially, what if we Magnificent Sevened this thing?
David and Austin sit down to discuss the premise and discuss what a western is.
The lone wolf, the apathetic, the high concept, the political message.
Which character types function best in an RPG and which tend to muck things up?
Austin and David shed some light on character type do’s and don’ts in Role-Playing Games.
Today, as a special thank you to everyone that has listened to our Dragon of Icespire Peak (DOISP) story for … nearly an entire year, This American Dice brings you a special treat!
Painstakingly collected here is every musical spell woven by Saraphina and her trusty magical ukelele during her adventures around Phandalin!
I did not have sexual relations with that dragon.
How truthful do characters need to be when moves compel them to tell the truth?
Can they give weasel oil executive type answers? Or do they need to be an open book?
Austin and David sit down to share their wisdom on this topic and provide GMs and players some advice regarding how to handle the truth in RPGs
In this episode, Saraphina and friends take a last stand against the Dragon of Icespire Peak!
They’ve pumped the ship computer for info, they’ve spoken with the shaken crew, and now they must act to make sure the Star Dreadnought doesn’t fall into the hands of Consortium officers bonded to Brain Worms!
But who can they trust?
Find out on the exciting Finale of Lasers and Feelings: The Raptor vs The Brain Worms!
In this episode, Saraphina and friends must find the two children kidnapped by the Stone Cold Reavers and hidden somewhere in Icespire Hold.
Their mission is to stop the Brain Worms from taking control of the Star Dreadnought, a gigantic Consortium weapon…I mean personal protective device.
Can our intrepid crew stop these squirmy wormy’s from making off with a thing that’s definitely not the Death Star?
Will they fix everything? Or will they find their little red wagons fixed?
Find out on Episode 2 of Lasers and Feelings: The Raptor vs The Brain Worms!
In this episode, Saraphina and friends must find the two children kidnapped by the Stone Cold Reavers and hidden somewhere in Icespire Hold.
The crew of the interstellar scout ship Raptor sets out on another exciting mission. But can they defend the galaxy and their own precious brains from wiggling wicked worms?
And if a war hero is stuck in the bathroom but no one hears him, does he make a sound?
Find out on our first episode of Lasers and Feelings: The Raptor vs The Brain Worms!
In this episode, Saraphina and friends must find the two children kidnapped by the Stone Cold Reavers and hidden somewhere in Icespire Hold.