NEVER SPLIT THE PARTY!
Expert advice, or incorrect axiom?
Join Austin and David as they discuss why splitting the party is considered so bad and how it can be dealt with to keep the fun going at the table.
All in Role-Playing Game
NEVER SPLIT THE PARTY!
Expert advice, or incorrect axiom?
Join Austin and David as they discuss why splitting the party is considered so bad and how it can be dealt with to keep the fun going at the table.
How the hell is Kelly going to fix this?
Healthcare, funding, crime…?
Find out how these issues are dealt with on Mars!
Mars Colony is dying!
The Savior of the Colony has put forward a universal basic income….
Will it work?
Mars Colony is dying!
Kelly Perkins has been brought in as an advisor, hopefully to be the savior of the colony.
Can she save the red planet or will she embarrass herself and the premise of space travel.
And will there be a lot of drunken political ramblings?
How do you handle hierarchies, leadership and command in your game?
Well, here’s some advice on how to deal with that, and the inevitable issues you’ll encounter.
Check it out from This American Dice!
Bask in some wisdom regarding how to run mysteries in RPGs. Some dos, some don’ts that will help you to resist the urge to “Give it up Jake…it’s Chinatown.”
Get it?
Mostly Austin offers up his 26 years of mistakes for you to learn from.
They’ve disrupted a magical ritual as the wizarding college, now the three familiars are about the yank out the eyes of that mean old witch hunter and bring their mistress back to life. Can they seal the deal? And do they finally learn what a foreskin is?
Find out on the finale of The Witch is Dead!
Narrowing in on the witch hunter that killed their beloved mistress, the three familiars’s revenge is just a whisker away!
Join Austin and Leigh as they discuss tips for running games and look back on the adventures of the Black Stallions…and twenty years of breaking each other’s balls.